Difference between revisions of "WADBAG Additional HotT Troop Types"

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(Brutes (new element type))
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There are a variety of figures that are fierce and large, but not so large as to be useful as Behemoths, and too numerous to be Heros. In essence they are Warband on Steroids -- large humanoids 8-9' tall who are half-way from Wb to Behemoth, but still form an elite mass unit fighting as a group (rather than a single Giant who is an elite single dude fighting alone). Examples would be groups of Bugbears or Gnolls, half-Ogres and the like.
 
There are a variety of figures that are fierce and large, but not so large as to be useful as Behemoths, and too numerous to be Heros. In essence they are Warband on Steroids -- large humanoids 8-9' tall who are half-way from Wb to Behemoth, but still form an elite mass unit fighting as a group (rather than a single Giant who is an elite single dude fighting alone). Examples would be groups of Bugbears or Gnolls, half-Ogres and the like.
  
'''Brutes (BRu)'''
+
=== Brutes (Bru) ===
  
 
* Foot type
 
* Foot type
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B. Phalanx (new element type)
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== Phalanx (new element type) ==
 +
 
 
A very tough, static foot type based on the movement, combat factors and combat results of double-ranked spear. This allows representation of 17th century Spanish Tercios, dense pike blocks in Macedonian or Later Swiss armies, and also allows the representation of groups of figures that are large and tough, but not so large as to work as Behemoths, but fight in a conservative, static manner (rather than aggressively like BRu).
 
A very tough, static foot type based on the movement, combat factors and combat results of double-ranked spear. This allows representation of 17th century Spanish Tercios, dense pike blocks in Macedonian or Later Swiss armies, and also allows the representation of groups of figures that are large and tough, but not so large as to work as Behemoths, but fight in a conservative, static manner (rather than aggressively like BRu).
  
 +
=== Phalanx (Phx) ===
  
Phalanx (Phx):
+
* Foot type
 
+
* 200p move
Foot type
+
* BGo penalty same as Spear
 
+
* +5 vs Foot, +5 vs Other ( same as supported spear)
200p move
+
* Base size twice the depth of a single Spear element
 
+
* combat results (positive and negative) like Spear
BGo penalty same as Spear
+
* no second-rank support
 
+
* 3pt element cost
+5 vs Foot, +5 vs Other ( same as supported spear)
 
 
 
Base size twice the depth of a single Spear element
 
 
 
combat results (positive and negative) like Spear
 
 
 
no second-rank support
 
 
 
3pt element cost
 

Revision as of 14:43, 14 March 2013

Brutes (new element type)

There are a variety of figures that are fierce and large, but not so large as to be useful as Behemoths, and too numerous to be Heros. In essence they are Warband on Steroids -- large humanoids 8-9' tall who are half-way from Wb to Behemoth, but still form an elite mass unit fighting as a group (rather than a single Giant who is an elite single dude fighting alone). Examples would be groups of Bugbears or Gnolls, half-Ogres and the like.

Brutes (Bru)

  • Foot type
  • 300p move
  • no BGo penalty
  • +4 vs Foot, +4 vs Other (like supported Wb)
  • Base size twice the depth of a single Warband element
  • combat results (positive and negative) like Warband
  • impetuous followup (like Warband)
  • no second-rank support
  • 3pt element cost


Phalanx (new element type)

A very tough, static foot type based on the movement, combat factors and combat results of double-ranked spear. This allows representation of 17th century Spanish Tercios, dense pike blocks in Macedonian or Later Swiss armies, and also allows the representation of groups of figures that are large and tough, but not so large as to work as Behemoths, but fight in a conservative, static manner (rather than aggressively like BRu).

Phalanx (Phx)

  • Foot type
  • 200p move
  • BGo penalty same as Spear
  • +5 vs Foot, +5 vs Other ( same as supported spear)
  • Base size twice the depth of a single Spear element
  • combat results (positive and negative) like Spear
  • no second-rank support
  • 3pt element cost